AI Insights · Timothy · October 2021
Top 5 Waifu Games on Android in Brazil for Q3 2021
Discover the performance of the top 5 Waifu games on Android in Brazil during Q3 2021, including trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 Waifu games on the Android platform in Brazil showed varying trends in downloads, revenue, and active users. Here’s a closer look at how each game performed, based on data from Sensor Tower.
Starting with weekly revenue, Honkai Impact 3rd saw notable fluctuations. Revenue peaked at approximately $17.6K in mid-August and experienced another high of around $13.7K earlier in the month. Weekly downloads were highest in early July, reaching about 37K, and gradually declined to around 8.5K by the end of September. Active users showed a peak at about 147K in mid-July, followed by a steady decrease to roughly 85.7K by the end of the quarter.
KonoSuba: Fantastic Days, which launched in mid-August, saw its highest weekly downloads of approximately 110K during its launch week. This number dropped to around 9.6K by the end of September. Weekly revenue peaked at about $5K in the week following its release and then varied, ending the quarter at roughly $574. The game’s active users increased to around 79K in late August before declining to about 35K by the end of September.
Azur Lane’s weekly revenue demonstrated significant peaks and troughs. The highest revenue was around $3.2K in the last week of September. The game did not show any data for weekly downloads or active users during this period.
Illusion Connect had a relatively stable weekly revenue, peaking at approximately $1.1K at the end of June and gradually decreasing to about $382 by the end of September. Weekly active users remained steady throughout the quarter, hovering around 10K.
Princess Connect! Re: Dive showed a consistent but low weekly revenue, peaking at around $929 in mid-July and dropping to approximately $689 by the end of September. Active users also displayed a gradual decline from about 4.9K at the start of the quarter to around 4K by the end.
These insights provide a snapshot of the performance of these popular Waifu games. For more detailed analysis and data, visit Sensor Tower.